Dummy#
#include "navground/core/behaviors/dummy.h"
A behavior that ignores collisions
- Dummy behavior that ignores obstacles. - Mainly useful to test the interaction with other components. - Can be assigned an arbitrary environment state, using set_environment_state, and/or the property “environment” - Registered properties: - environment (string, get_environment_state_type) 
 - State: any - Public Functions - Construct a new instance. - Parameters:
- kinematics – [in] The kinematics 
- radius – [in] The radius 
 
 
 - Sets the environment state. - Parameters:
- state – [in] The state 
 
 - Gets the environment state type. - “Geometric” for GeometricState, 
- ”Sensing” for SensingState, 
- ”” for an null state. 
 - Returns:
- The environment state type. 
 
 - Sets the environment state type. - “Geometric” for GeometricState, 
- ”Sensing” for SensingState, 
- anything else for an null state. 
 - Parameters:
- value – [in] The value