Cross on a Torus#
- A scenario where agents move crosses in a middle zone, one half of the agents moving vertically and the other half horizontally. This world is period in both directions. - Registered properties: - side (float, - side)
- agent_margin (float, - agent_margin)
- add_safety_to_agent_margin (bool, - add_safety_to_agent_margin)
 - Type:
 - Whenever the agent’s safety margin should be considered in addition to - agent_marginwhen initializing the agents’ poses.
 - Type:
 - The initial minimal distance between agents. 
 - Type:
 - The side of simulate cell of the infinite lattice.