Dummy#
A behavior that ignores collisions
Bases:
BehaviorDummy behavior that ignores obstacles.
Mainly useful to test the interaction with other components.
Can be assigned an arbitrary environment state, using
set_environment_state(), and/or the property “environment”Registered properties:
environment (string,
environment_state_type)
State: any
Constructs a new instance.
- Parameters:
kinematics – The kinematics of the agent.
radius – The radius of the agent.
Sets the environment state.
- Parameters:
state – The state
- Type:
The environment state type.
“geometric” for
geometricstate,“sensing” for
sensingstate,“” for an null state.