Dummy#
A behavior that ignores collisions
- Bases: - Behavior- Dummy behavior that ignores obstacles. - Mainly useful to test the interaction with other components. - Can be assigned an arbitrary environment state, using - set_environment_state(), and/or the property “environment”- Registered properties: - environment (string, - environment_state_type)
 - State: any - Constructs a new instance. - Parameters:
- kinematics – The kinematics of the agent. 
- radius – The radius of the agent. 
 
 
 - Sets the environment state. - Parameters:
- state – The state 
 
 - Type:
 - The environment state type. - “geometric” for - geometricstate,
- “sensing” for - sensingstate,
- “” for an null state.