Dummy#
#include "navground/core/behaviors/dummy.h"
A behavior that ignores collisions
Dummy behavior that ignores obstacles.
Mainly useful to test the interaction with other components.
Can be assigned an arbitrary environment state, using set_environment_state, and/or the property “environment”
Registered properties: environment (string, get_environment_state_type),
State: any
Public Functions
Construct a new instance.
- Parameters:
kinematics – [in] The kinematics
radius – [in] The radius
Sets the environment state.
- Parameters:
state – [in] The state
Gets the environment state type.
“Geometric” for GeometriState,
”Sensing” for SensingState,
”” for an null state.
- Returns:
The environment state type.
Sets the environment state type.
“Geometric” for GeometriState,
”Sensing” for SensingState,
anything else for an null state.
- Parameters:
value – [in] The value