Wheeled kinematics based class#
#include "navground/core/kinematics.h"
A vector that holds wheel speeds. The order depends on the kinematics.
Abstract wheeled kinematics.
Subclassed by navground::core::FourWheelsOmniDriveKinematics, navground::core::TwoWheelsDifferentialDriveKinematics
Public Functions
Returns whether the kinematics has wheels.
- Returns:
True
Convert wheel speeds to a twist.
- Parameters:
value – [in] The wheel speeds
- Returns:
The corresponding twist
Convert a twist to wheel speeds.
- Parameters:
value – [in] The twist
- Returns:
The corresponding wheel speeds.
Convert a twist to feasible wheel speeds.
- Parameters:
value – [in] The twist
- Returns:
The corresponding wheel speeds.